poses, concepts, themes and graphic, photographic and other visual or audio
representations; names and descriptions of characters, spells, enchantments,
personalities, teams, personas, likenesses and special abilities; places, locations,
environments, creatures, equipment, magical or supernatural abilities or
effects, logos, symbols, or graphic designs; and any other trademark or
registered trademark clearly identified as Product identity by the owner of the
Product Identity, and which specifically excludes the Open Game Content; (f)
"Trademark" means the logos, names, mark, sign, motto, designs that are used
by a Contributor to identify itself or its products or the associated products
contributed to the Open Game License by the Contributor (g) "Use", "Used" or
"Using" means to use, Distribute, copy, edit, format, modify, translate and
otherwise create Derivative Material of Open Game Content. (h) "You" or "Your"
means the licensee in terms of this agreement.
2. The License: This License applies to any Open Game Content that contains a
notice indicating that the Open Game Content may only be Used under and in
terms of this License. You must affix such a notice to any Open Game Content
that you Use. No terms may be added to or subtracted from this License except
as described by the License itself. No other terms or conditions may be applied
to any Open Game Content distributed using this License.
3.Offer and Acceptance: By Using the Open Game Content You indicate Your
acceptance of the terms of this License.
4. Grant and Consideration: In consideration for agreeing to use this License,
the Contributors grant You a perpetual, worldwide, royalty-free, non-exclusive
license with the exact terms of this License to Use, the Open Game Content.
5.Representation of Authority to Contribute: If You are contributing original
material as Open Game Content, You represent that Your Contributions are
Your original creation and/or You have sufficient rights to grant the rights
conveyed by this License.
6.Notice of License Copyright: You must update the COPYRIGHT NOTICE
portion of this License to include the exact text of the COPYRIGHT NOTICE of
any Open Game Content You are copying, modifying or distributing, and You
must add the title, the copyright date, and the copyright holder's name to the
COPYRIGHT NOTICE of any original Open Game Content you Distribute.
7. Use of Product Identity: You agree not to Use any Product Identity, including
as an indication as to compatibility, except as expressly licensed in another,
independent Agreement with the owner of each element of that Product
Identity. You agree not to indicate compatibility or co-adaptability with any
Trademark or Registered Trademark in conjunction with a work containing
Open Game Content except as expressly licensed in another, independent
Agreement with the owner of such Trademark or Registered Trademark. The
use of any Product Identity in Open Game Content does not constitute a
challenge to the
ownership of that Product Identity. The owner of any Product Identity used in
Open Game Content shall retain all rights, title and interest in and to that
8. Identification: If you distribute Open Game Content You must clearly
indicate which portions of the work that you are distributing are Open Game
Content. All proper names, Logo, illustraitons and text in the description section are product
identity all other content including translated proper names are open gaming
Open Content is the designated as follows: All common names the Racial Traits,
all information on classes, prestige classes, spells, magic items, equipment, statblocks, monster abilities and feats.
9. Updating the License: Wizards or its designated Agents may publish updated
versions of this License. You may use any authorized version of this License to
copy, modify and distribute any Open Game Content originally distributed
under any version of this License.
10 Copy of this License: You MUST include a copy of this License with every
copy of the Open Game Content You Distribute.
11. Use of Contributor Credits: You may not market or advertise the Open Game
Content using the name of any Contributor unless You have written permission
from the Contributor to do so.
12 Inability to Comply: If it is impossible for You to comply with any of the
terms of this License with respect to some or all of the Open Game Content due
to statute, judicial order, or governmental regulation then You may not Use any
Open Game Material so affected.
13 Termination: This License will terminate automatically if You fail to comply
with all terms herein and fail to cure such breach within 30 days of becoming
aware of the breach. All sublicenses shall survive the termination of this
14 Reformation: If any provision of this License is held to be unenforceable,
such provision shall be reformed only to the extent necessary to make it
15 COPYRIGHT NOTICE
Game Licensev 1.0, Copyright 2000, Wizards of the Coast, Inc. System Reference
2000-2003, Wizards of the Coast, Inc.; Authors Jonathan Tweet, Monte Cook, Skip
Williams, Rich Baker, Andy Collins, David Noonan, Rich Redman, Bruce R.
Cordell, based on original material by E. Gary Gygax and Dave Arneson.
of the Runelords Player’s Guide.Copyright 2007 Paizo Publishing LLC. Author: F. Wesley
Schneider. Pathfinder 1: Burnt
2007 Paizo Publishing LLC. Author: James Jacobs. Pathfinder 2: The
2007 Paizo Publishing LLC. Author: Richard Pett. Advanced Bestiary.Copyright 2004 Green Ronin Publishing;
Author: Matthew Sernett.
Copyright 2009, Paizo Publishing, LLC; Author: Jason Bulmahn, based on material
by Jonathan Tweet, Monte Cook, and Skip Williams.
The Book of
Experimental Might. Copyright 2008, Monte J. Cook. All rights reserved.
Tome of Horrors. Copyright 2002, Necromancer
Games, Inc.; Authors: Scott Greene, with Clark Peterson, Erica Balsley, Kevin
Baase, Casey Christofferson, Lance Hawvermale, Travis Hawvermale, Patrick
Lawinger, and Bill Webb; Based on original content from TSR.
Chronicles: Classic Horrors Revisited. Copyright 2009,
Paizo Publishing, LLC; Authors: James Jacobs, Rob McCreary, and F. Wesley
OGL Wiki,http://grandwiki.wikidot.comCopyright 2008-2009 Purple Duck Creations; Authors: Mark Gedak,
Alex Schroeder, Joel Arellano, George Fields, Yair Rezek, Mike Whalen, Shane
O'Connor, Mike Rickard, John Whamond, Bill Browne, Eric Williamson, Slatz
Grubnik, Charles R. Wenzler Jr, John Fraser, Jonathon Thompson, Tom.
The Book of Arcane Magic. Copyright 2009, 4 Winds Fantasy Gaming; Authors
Connie J. Thomson and Robert W. Thomson
The Book of Erotic Fantasy. Copyright 2006, Arthaus, Inc.; Authors: Gwendolyn
F.M. Kestrel and Duncan Scott
The Book of Divine Magic. Copyright 2009, 4 Winds Fantasy Gaming; Authors
Connie J. Thomson and Robert W. Thomson, with Katheryn Bauer and Sean O’Connor.
Paths of Power. Copyright 2009, 4 Winds Fantasy Gaming; Authors
Sean O’Connor and Patricia Willenborg, with Connie J. Thomson and Robert W.
Character Clip Art & Color
Customizing Studio. Copyright 2002, Elmore Productions, Inc.; Authors Larry Elmore and Ken
Whitman, art and illustrations by Larry Elmore.
Luven Lightfinger’s Gear
and Treasure Shop. Copyright
2010, 4 Winds Fantasy Gaming; Authors Sean O’Connor, Connie J. Thomson and
Robert W. Thomson
Potential: New Horizons in Psionics Copyright 2006 Brian Dupuis, Greg Jacob,
Jeremy Smith, Michel Fiallo- Perez, Will Elyea
Explorations in Psionics Copyright 2004 Bruce R Cordell. All rights
Arcana Copyright 2004 Wizards of the Coast.
The Mind Unveiled: Dreamscapes Copyright 2007 Jeremy Smith, Andreas Rönnqvist.
If Thoughts Could Kill Copyright 2001–2004 Bruce R. Cordell. All rights
2003–2004 Bruce R. Cordell. All rights reserved.
The Mind Divine Copyright
2007 Jeremy Smith
Mutants & Masterminds Copyright 2002, Green Ronin
Swords of Our Fathers Copyright 2003, The Game Mechanics.